Jump gates
Your friends started in another galaxy? You no longer have to wait for the next season.
- Take a jump gate and park your flagship on it. If an ally plays in another galaxy with room for you, the gate's sector offers Charge jump gate.
- The gate charges for an hour, and the whole galaxy can see it: it glows on the map, and everybody gets a banner.
- While it charges, the gate has no protection. Whoever takes it stops the jump – your flagship flees home as usual. Allies in your galaxy can help hold it.
- Fleet, crew, resources, modules and victories come along. Your sectors stay behind. Once per season.
A jump is a real decision: in our simulations a player who jumps on day four ends the season with about a fifth fewer points than one who stays. You trade your land for your friends.
Next
Alliance missions – shared goals for a season.