Ambush!
Anomalies always promised rare rewards. Now they are dangerous, too.
- About one attack in three on a pirate anomaly runs into an ambush: your ships go into the fight with a fifth of their hull already gone.
- Win anyway, and the loot is doubled.
- The sector panel warns you before you go, and the battle note tells you when it happened – there's still time to take the controls yourself.
In our simulations a strong fleet wins about half its anomaly fights normally and a third when ambushed – but thanks to the double loot, it comes home with slightly more on average. A gamble, not a trap.
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Pilot ranks with abilities.